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Edebug is a source-level debugger for Emacs Lisp programs, with which you can:
The first three sections below should tell you enough about Edebug to start using it.
• Using Edebug: | Introduction to use of Edebug. | |
• Instrumenting: | You must instrument your code in order to debug it with Edebug. | |
• Modes: | Execution modes, stopping more or less often. | |
• Jumping: | Commands to jump to a specified place. | |
• Misc: | Miscellaneous commands. | |
• Breaks: | Setting breakpoints to make the program stop. | |
• Trapping Errors: | Trapping errors with Edebug. | |
• Views: | Views inside and outside of Edebug. | |
• Eval: | Evaluating expressions within Edebug. | |
• Eval List: | Expressions whose values are displayed each time you enter Edebug. | |
• Printing in Edebug: | Customization of printing. | |
• Trace Buffer: | How to produce trace output in a buffer. | |
• Coverage Testing: | How to test evaluation coverage. | |
• The Outside Context: | Data that Edebug saves and restores. | |
• Edebug and Macros: | Specifying how to handle macro calls. | |
• Options: | Option variables for customizing Edebug. |
Next: Syntax Errors, Previous: Debugger, Up: Debugging [Contents][Index]