To investigate a problem that happens in the middle of a program, one useful technique is to enter the debugger whenever a certain function is called. You can do this to the function in which the problem occurs, and then step through the function, or you can do this to a function called shortly before the problem, step quickly over the call to that function, and then step through its caller.
This function requests function-name to invoke the debugger each time it is called.
Any function or macro defined as Lisp code may be set to break on entry, regardless of whether it is interpreted code or compiled code. If the function is a command, it will enter the debugger when called from Lisp and when called interactively (after the reading of the arguments). You can also set debug-on-entry for primitive functions (i.e., those written in C) this way, but it only takes effect when the primitive is called from Lisp code. Debug-on-entry is not allowed for special forms.
debug-on-entry is called interactively, it prompts for
function-name in the minibuffer. If the function is already set
up to invoke the debugger on entry,
debug-on-entry does nothing.
debug-on-entry always returns function-name.
Here’s an example to illustrate use of this function:
(defun fact (n) (if (zerop n) 1 (* n (fact (1- n))))) ⇒ fact
(debug-on-entry 'fact) ⇒ fact
------ Buffer: *Backtrace* ------ Debugger entered--entering a function: * fact(3) eval((fact 3)) eval-last-sexp-1(nil) eval-last-sexp(nil) call-interactively(eval-last-sexp) ------ Buffer: *Backtrace* ------
This function undoes the effect of
function-name. When called interactively, it prompts for
function-name in the minibuffer. If function-name is
nil, it cancels break-on-entry for all functions.
cancel-debug-on-entry does nothing to a function which is
not currently set up to break on entry.